Class Summary |
AvatarManager |
AvatarManager creates and manages, in a transparent way, geometry that is used as
avatars to lights and cameras. |
Axis |
An axis system (XYZ) representation. |
DebugUtilTest |
A simple application to demonstrate the debugging utilities. |
DimensionsManager |
This class concentrates methods for calculating the correct value of some
quantities subject to variation according to the dimensions of loaded object, such as
the size of avatars, the increment of translation sliders, and so on. |
DistanceMeasurer |
Object used to measure distances in the virtual world. |
DummyApp |
This is an copy of camera3d.test.NodeTester. |
GeometryBag |
This class allows the easy creation of many kinds of geometry. |
GUIControl |
Object which receives requests from graphical components and generates actions
for an ActionExecutor. |
GUILessVC |
A version of the Virtual Camera application without the graphical features, to
be used by external applications. |
HelpingGrid |
This class assembles an 1-unit spaced grid, intended to be used as a helper.
|
J3DBase |
This class encapsulates the basic scene graph structure and provides some
functionality (adding, retrieving, removing ) to manage the objects in the
scene graph. |
MathUtility |
Utility for performing some common vector math operations. |
SelectionList |
This class keeps track of which objects are selected in the scene. |
TransformMode |
Defines the modes of tranformations allowed. |
TransformScope |
Defines the scope (such as an axis or a plane) that transformations acts upon. |
TransformType |
Defines the types of tranformations allowed. |
VcAmbientLight |
Represents an ambient light. |
VcApplication |
Virtual Camera main application. |
VcContent |
Holds Geometry content that can be added to scene graph. |
VcDirectLight |
Represents a directional light. |
VcHelper |
Abstract superclass for helper objects. |
VcLaserArray |
A laser array for structured lighting simulation. |
VcLight |
Abstract superclass to all lights that can be added to the scene graph. |
VcObject |
Abstract superclass to all objects that can be added to the scene graph. |
VcPointLight |
Represents a point light. |
VcSpotLight |
Represents a spot light. |
VcView |
Represents a camera in the virtual world. |
Viewport |
Viewport is a Panel that contains a Canvas3D object. |
VirtualCamera |
This class is a Bean that can be exported as an ActiveX control |
XMLConverter |
A class for saving/retrieving information about the working environment. |