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Interface to be implemented by objects which should be rotated by mouse manipulation.
Method Summary | |
void |
getLocalToVworld(javax.media.j3d.Transform3D localToVworld)
Retrieves local to Vworld transform. |
boolean |
isLive()
Returns flag indicating whether this object is part of a live scene graph. |
void |
rotateAbsolute(TransformScope axis,
double deltaAngle)
Rotates object relative to the absolute axis system. |
void |
rotateLocal(TransformScope axis,
double deltaAngle)
Rotates object relative to its local axis system. |
Method Detail |
public boolean isLive()
public void rotateLocal(TransformScope axis, double deltaAngle)
axis
- axis affected by rotation.deltaAngle
- public void rotateAbsolute(TransformScope axis, double deltaAngle)
axis
- axis affected by rotation.deltaAngle
- public void getLocalToVworld(javax.media.j3d.Transform3D localToVworld)
localToVworld
- Transform3D into which the object's local to Vworld transformation
will be copied.
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