1 /*****************************************************************************
2 * Virtual Mockup for Machine Vision
3 * Copyright (C) 2001-2003 Fabio R. de Miranda, João E. Kogler Jr.,
4 * Carlos S. Santos.
5 * Virtual Mockup for Machine Vision Project funded by SENAC-SP
6 *
7 * Permission is granted to redistribute and/or modify this
8 * software under the terms of the GNU Lesser General Public
9 * License as published by the Free Software Foundation; either
10 * version 2.1 of the License, or (at your option) any later version.
11 *
12 * This software is distributed in the hope that it will be useful,
13 * but WITHOUT ANY WARRANTY; without even the implied warranty of
14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
15 * Lesser General Public License (http://www.gnu.org/copyleft/lesser.html)
16 * for more details.
17 *
18 *****************************************************************************/
19
20 package camera3d.manipulation;
21
22 import javax.vecmath.Vector3d;
23 import javax.media.j3d.Transform3D;
24
25 /***
26 * Interface to be implemented by objects which should be translated by mouse manipulation.
27 *
28 * @author Carlos da Silva dos Santos, Fábio Roberto de Miranda
29 * @version 22/05/2003
30 */
31 public interface TranslatableObject {
32
33 /*** Returns flag indicating whether this object is part of a live scene graph. */
34 public boolean isLive();
35
36 /***
37 * Retrieves local to Vworld transform.
38 * @param localToVworld Transform3D into which the object's local to Vworld transformation
39 * will be copied.
40 */
41 public void getLocalToVworld(Transform3D localToVworld);
42
43 /***
44 * Translates object to location determined by the Point3d parameter.
45 * @param translation new location of object.
46 */
47 public void translate(Vector3d translation);
48 }
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