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1 /***************************************************************************** 2 * Virtual Mockup for Machine Vision 3 * Copyright (C) 2001-2003 Fabio R. de Miranda, João E. Kogler Jr., 4 * Carlos S. Santos. 5 * Virtual Mockup for Machine Vision Project funded by SENAC-SP 6 * 7 * Permission is granted to redistribute and/or modify this 8 * software under the terms of the GNU Lesser General Public 9 * License as published by the Free Software Foundation; either 10 * version 2.1 of the License, or (at your option) any later version. 11 * 12 * This software is distributed in the hope that it will be useful, 13 * but WITHOUT ANY WARRANTY; without even the implied warranty of 14 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 15 * Lesser General Public License (http://www.gnu.org/copyleft/lesser.html) 16 * for more details. 17 * 18 *****************************************************************************/ 19 20 package camera3d.action; 21 22 /* 23 * Title: Câmera Virtual - LIVES 24 * Description: Câmera Virtual para Controle via LabVIEW 25 * Copyright: Copyright (c) 2001 26 * Company: Centro de Educação em Informática - SENAC - SP 27 */ 28 import camera3d.gui.*; 29 30 /*** 31 * Sets whether a given viewport is shown inside/outside the application 32 * frame, and also its size and position. 33 * @author Fábio Roberto de Miranda e Carlos da Silva dos Santos 34 * @version 1.0 35 */ 36 public class SetViewportLocationAction extends GUIAction { 37 38 boolean internal = false; 39 int viewportIndex,x,y,width,height; 40 ViewportWindowManager manager; 41 42 public SetViewportLocationAction(int viewportIndex, boolean internal, int x, int y, int width, int height) { 43 this.viewportIndex = viewportIndex; 44 this.internal = internal; 45 this.x = x; 46 this.y = y; 47 this.width = width; 48 this.height = height; 49 } 50 51 public void doAction(ActionExecutor executor) { 52 /***@todo: implement this camera3d.VcAction abstract method*/ 53 manager = executor.getGUIControl().getViewportManager(); 54 manager.setViewportLocation(viewportIndex,internal,x,y,width,height); 55 } 56 57 }

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